- Age / Gender:
- 20, Male
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Level 7 Game Developer
Ranked as Safety Patrol
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It's been a while since my last update, so here's another!
Since the last update I've make some corrections to a lot of things, the lighting works better for example.
I've also added the spells, fire effects for the torches, the leveling/stat system, a hud and upgrade menu, a save/load system, made most of the first two bosses, and I've started building the actual levels. Also probably some stuff I'm forgetting...
So far I've built the first area, the Caves, and the second area, the Hall (well I'm actually finished that today). Remaining is the Sanctum, the Tower, the Courtyard, the Sewers, and the Catacombs. Longest part of building levels is placing the tiles everywhere... takes even longer than testing everything, I swear.
I'm hoping to get the rest of the levels built in about a week and a half. I'm also setting a tentative goal of June 15th for the first release. I might put out a demo sometime this month, I'll see how things are coming along!
Here's another screenshot showing the cave exit and a couple enemies, and a few new things. You can see a spell, the new fire, and the hud.
The full sized version is here: http://i.imgur.com/1rXAG2g.png
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